Game Informer -
9 Jun 2020 21:44

Not everyone is able to play through a game using its default settings, which is why it is important for developers to keep the diversity of their audience - including players with disabilities - in mind. On the PlayStation Blog today, Naughty Dog's lead systems designer Matthew Gallant runs through the array of customizable accessibility features included in The Last of Us Part II to help more players enjoy the game from start to finish. "The Last of Us Part II features more than 60 accessibili...
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